January 25th, 2011

Gossip Girl: Social Climbing Game Launches on Facebook: “earn rewards for climbing New York’s social ladder by attending virtual fashion shows, sample sales and club openings with their favorite characters. Players can also purchase in-game items to boost their progress and complete higher-level missions.”

January 25th, 2011
January 24th, 2011
Natalie Massenet previews plans for real time social shopping platform Net-A-Porter Live: #DLD11 http://bit.ly/fMPDxO (27:23)

Natalie Massenet previews plans for real time social shopping platform Net-A-Porter Live: #DLD11 http://bit.ly/fMPDxO (27:23)

January 22nd, 2011

Studies show users value (most to least): status, access, power, stuff.

Important observation on gamification by Gabe Zichermann via Chris Dixon and Jocelyn Leavitt: studies show that users value rewards, from most important to least important:

  1. Status — i.e. Platinum Elite in frequent flyer programs.
  2. Access — i.e. Gilt Noir members get access to sale items 15 minutes before others.
  3. Power — i.e. A player gets “power” over others, like power moderators on Craigslist.
  4. Stuff — i.e. Buy ten coffees and get one free.

This is the exact inverse of the cost of providing these rewards.

January 22nd, 2011

Fun is the Future: Mastering Gamification via GoogleTechTalks

(Source: youtube.com)

January 21st, 2011
January 20th, 2011

As I think about Google’s strategic initiatives in 2011, I realize they’re all about mobile.

We are at the point where, between the geolocation capability of the phone and the power of the phone’s browser platform, it is possible to deliver personalized information about where you are, what you could do there right now, and so forth—and to deliver such a service at scale.

Eric Schmidt
January 20th, 2011

Today’s WWD on the rise of ‘edvertorial’ via createthegroup. More from The Business of Fashion on brands learning to think like media companies: http://bit.ly/8kdZow

Reblogged from CREATETHE GROUP
January 20th, 2011

Youtube = Youku? A look at China’s parallel Internet universe: http://is.gd/xjsRYN via @fastcompany

January 19th, 2011
January 17th, 2011
January 13th, 2011
Lucky magazine’s Brandon Holley wants to transform Luckymag.com into a “social shopping experience,” akin to eBay and etsy.com, where readers can create their own digital boutiques, perhaps giving a page in the print edition every month to the woman whose boutique sells the most. http://nyti.ms/eVEhKH
January 11th, 2011
January 8th, 2011
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@vikramkansara

Alexei&Partners

Alexei & Partners is a boutique digital innovation and strategy consultancy founded by Vikram Alexei Kansara. Vikram works with the world's leading fashion brands, media companies and agencies to deliver breakthrough strategic thinking for today's fast-evolving digital reality.